AI Insights · Timothy · July 2022
Performance of Top 5 Pirate Games on Unified Platform in Italy, Q2 2022
Discover the performance trends of the top 5 pirate-themed games in Italy during Q2 2022, including downloads, revenue, and active users.
The second quarter of 2022 saw interesting trends for the top 5 pirate-themed games in Italy on a unified platform. Here’s a detailed look at their performance based on data from Sensor Tower.
Last Pirate: Island Survival from RetroStyle Games experienced fluctuations in weekly downloads, peaking at approximately 2.7K in mid-April before declining to around 1.2K by the end of June. Revenue was minimal, with a high of $67 at the end of March, tapering off to around $5 by the end of the quarter. Active users also saw a decline from 3.1K in late March to about 2.1K by the end of June.
Pirate Raid: Caribbean Battle by SayGames LTD showed a significant increase in weekly downloads, starting at 936 and rising to 1.7K by the end of June. Revenue followed a similar upward trend, beginning with $71 and reaching $164. Active users also increased from 1.4K in late March to 2.4K by the end of the quarter.
Save The Pirate! Help! Escape! saw a notable rise in weekly downloads, starting at 75 and climbing to 793 by the end of June. Weekly active users also saw an increase from 653 in late March to 1K by the end of June. Revenue was negligible, with only a single dollar recorded in the last week of June.
Pirates of the Caribbean: ToW from JOYCITY Corp had relatively stable weekly downloads, hovering around 300 to 400. Revenue was substantial, peaking at approximately $7.6K at the end of May, but later settling at around $4.7K by the end of June. Active users fluctuated slightly, from 944 in late March to 722 by the end of June.
Tempest: Pirate RPG Premium, published by HC GLOBAL DISTRIBUTION LIMITED, maintained steady weekly downloads, averaging around 250 to 380 throughout the quarter. Revenue peaked at $119 in late April and then stabilized around $30 to $60 towards the end of June. Active users remained relatively stable, with minor fluctuations, ending the quarter at 369.
For more detailed insights and data, visit Sensor Tower.